LIVE PLAY PORTAL
INVITE PLAYERS, CHOOSE A SYSTEM AND START CASTING AN ADVENTURE.
Guild transmission / 2015—present

An independent guild of storytellers, world-builders, and glorious faux intellectuals connecting two styles of play.: the right way and our way.
Enter the guild/01Guild lore
Founded in 2015 on Bruny Island, Tasmania, by Leumas McCarthy & Richard Hamilton, BIAG began where wild coastlines and stranger ideas meet (at the Bowls Club).
“Though Richard has crossed into the spirit realm and Leumas left the island with Kazzy, the guild endures.”
Now running hybrid sessions out of Ballarat, Victoria, we cast remote Bruny Island players straight into the action through this neon stroke simulating portal.
Systems we run
/02Featured campaign setting
Created & written by Leumas & Seve
High adventure (and adventurers) mapped onto the real Bruny Island, where familiar roads turn perilous, local landmarks conceal mythic danger, and the people you know may hold the next quest.
The real coastline, tracks, coves, and landmarks become the bones of adventure.
Island locals reimagined as merchants, questgivers, allies, and evil overlords.
A living setting designed to travel between heroic fantasy and cosmic horror.
/03Digital hub
Everything the guild needs between sessions, held in one shared archive.
INVITE PLAYERS, CHOOSE A SYSTEM AND START CASTING AN ADVENTURE.
Fiction, session recaps, lore notes, and the guild's shared world chronicles.
Campaign maps, handouts, and homebrew PDFs ready to deploy.